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Render Garden

V-Ray for Rhino Render Garden

The College Render Garden offers additional computing power, between 72 and 120 3Ghz cores on a self-serve 24x7 basis, for rendering Rhino files using V-Ray for Rhino; it supports Rhino 5 and V-Ray for Rhino 1.5. There is also an extensive V-Ray for Rhino materials library with hundreds of freely distributable materials and textures. Any material from this library can be copied anywhere on a personal or lab machine and included in a Rhino file -- the Render Garden will locate these materials automatically from the server library when the file is sent to render; there is no need to copy them to the server or link from the server. Users with their own materials can also have them incorporated. 

Here's a summary of some of the features of each with links to more detailed step-by-step instructions

V-Ray for Rhino using Deadline render management software

Features:

  • Files can be submitted directly from Rhino and sent from College or student-owned machines
  • Any material from the College V-Ray for Rhino shared material library is automatically found
  • Deadline Monitor allows tracking job status
  • E-mail notification is sent when the job is started and when it is finished
  • Web-based visualization of job in progress.
  • Good for both short and long jobs (ones that can take over 1 hour)
  • Available 24/7
  • Easy transition to working at the Duderstadt Center UM3D Lab, which also uses Deadline

 

V-Ray for Rhino Using Deadline Render Management Software

Deadline, with the optional Deadline Toolbar for Rhino, lets you submit a job directly from Rhino, get e-mail notification when it's started, where you can view the job in progress through a web browser, and when it's finished, and uses between 72 and 144 cores for rendering files. It is easy to add any of the hundreds of V-Ray for Rhino textures available for download from the College's "Rhino VRay Materials" library. No special re-mapping is needed when the file is submitted for rendering -- Deadline will find these textures automatically. Jobs can be submitted 24/7. Here's how to do it:

Set up and use Deadline from a College Lab machine

Create your user folder (one time only):

  1. Open Windows Explorer or Internet Explorer and enter:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata
  2. Under the File menu, create a new folder and name it using your uniqname. The final path should be:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata\<your_uniqname>

Create your account (one time only):

  1. Look for Deadline in the Start Menu -- it is already installed on College Lab machines
  2. Open the Deadline Monitor application inside.
  3. Create a new account using your uniqname.
  4. When prompted, select "Customize User Settings." Change the value of Email Notification from False to True. This can be done by simply double clicking on the value, or by using the scroll down menu.
  5. When set to True e-mail is sent to  <your_uniqname>@umich.edu.

Include any desired textures from the College shared V-Ray for Rhino material library

  1. Copy any of the textures from the folder \\tcaup-support.adsroot.itcs.umich.edu\renderdata\Rhino Vray Materials. They can be copied to any location on the computer.
  2. Once copied to your machine, import these materials in the normal way, using V-Ray's Material Editor, and apply them to your Rhino model as desired
  3. Any texture from this shared library will automatically be found when your job is rendered.

Copy any materials not in the shared library to the "User Provided Materials" server folder.

  1. Copy any textures you have used that did not come from the shared library to \\tcaup-support.adsroot.itcs.umich.edu\renderdata\User Provided Materials.
  2. Any texture added to this folder will automatically be found when your job is rendered.

Submit your job:

  1. Make sure the file you wish to submit is open in Rhino, and then look for a button labeled Deadline on the toolbar.
  2. The Rhino-Deadline submission script should then pop up:

  3. Job Name – this is auto-filled
  4. Rhino File – this is auto-filled
  5. Output File – this is mostly auto-filled; you need to fill in your uniqname, the name for your output file, and the output file extension (.png, .jpg, .bmp, .pcx, .tga, .tif) where indicated:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata\<your_uniqname>\<your_file_name>.<your_file_extension>
  6. RendererV-ray for Rhino is the default. Other renderers are listed but not currently supported.
  7. Submit Rhino Scene File -- "On" is the default.
  8. Use Rhino 5 (V-Ray 1.5) -- uncheck this if you are still using the old V-Ray (1.05)
  9. Press Submit. If you see Result=Success, then your submission was successful.

Set up and use Deadline from a personal laptop on campus

Create your user folder (one time only):

  1. From Windows: open Windows Explorer or Internet Explorer and enter:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata

    Don't use "Map Network Drive" to make this connection; that method assigns a drive letter that Deadline cannot use when it needs to save your completed work.
  2. Wait for the authentication box (it may take a few moments) and enter your uniqname (in the form UMROOT\<your_uniqname>) and Active Directory password.
  3. Under the File menu, create a new folder and name it using your uniqname. The final path of the folder should be:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata\<your_uniqname>

Install Deadline and the Deadline Toolbar for Rhino and create your Deadline user account (one time only):

  1. Open Windows Explorer or Internet Explorer and enter:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata\
  2. Wait for the authentication box (it may take a few moments) and enter your uniqname (in the form UMROOT\<your_uniqname>) and Active Directory password.
  3. Copy the folder "Render Garden Installation" to your computer; this contains files described below.
  4. Install Deadline Client. Uncheck the box marked "Start Slave when Launcher starts".
  5. When prompted to enter a Repository location, enter:
    \\tcaup-support.adsroot.itcs.umich.edu\Deadline Repository
  6. No license server information needs to be entered.
  7. Launch Deadline Monitor (found under Thinkbox on the Start Menu)
  8. Create a new account using your uniqname.
  9. When prompted, select "Customize User Settings." Change the value of Email Notification from False to True. This can be done by simply double clicking on the value, or by using the scroll down menu.
  10. When set to True, e-mail is sent to <your_uniqname>@umich.edu when your jobs complete.
  11. If you do not have V-Ray for Rhino install the appropriate version.
  12. Start Rhino; drag the "deadline.tb" file from the "Render Garden Installation" folder and drop it in an open Rhino window. Look for a "Deadline" toolbar to appear; if it doesn't, under Tools-->Toolbar Layout look for the "deadline" Toolbar listing, select it, and be sure its box is clicked.

Include any desired textures from the College shared V-Ray for Rhino material library

  1. Copy any of the textures from the folder \\tcaup-support.adsroot.itcs.umich.edu\renderdata\Rhino Vray Materials. They can be copied to any location on the computer.
  2. Once copied to your machine, import these materials in the normal way, using V-Ray's Material Editor, and apply them to your Rhino model as desired
  3. Any texture from this shared library will automatically be found when your job is submitted for rendering.

Copy any materials not in the shared library to the "User Provided Materials" server folder.

  1. Copy any textures you have used that did not come from the shared library to \\tcaup-support.adsroot.itcs.umich.edu\renderdata\User Provided Materials.
  2. Any texture added to this folder will automatically be found when your job is rendered.

Submit your job:

  1. You will need Deadline client installed on your personal machine in order to submit, as described above.
  2. If you are off-campus, you need to run the University's VPN software (http://www.itcom.itd.umich.edu/vpn/) before step iii.
  3. Open Windows Explorer or Internet Explorer and enter:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata
  4. Wait for the authentication box (it may take a several moments) and enter your uniqname (in the form UMROOT\<your_uniqname>) and Active Directory password.
  5. Make sure the file you wish to submit is open in Rhino, and then look for a button labeled Deadline on the toolbar.
  6. The Rhino-Deadline submission script should then pop up:

  7. Job Name – this is auto-filled
  8. Rhino File – this is auto-filled
  9. Output File – this is mostly auto-filled; you need to fill in your uniqname, the name for your output file, and the output file extension (.png, .jpg, .bmp, .pcx, .tga, .tif) where indicated:
    \\tcaup-support.adsroot.itcs.umich.edu\renderdata\<your_uniqname>\<your_file_name>.<your_file_extension>
  10. RendererV-ray for Rhino is the default. Other renderers are listed but not currently supported.
  11. Submit Rhino Scene File -- "On" is the default.
  12. Use Rhino 5 (V-Ray 1.5) -- uncheck this if you are still using the old V-Ray (1.05)
  13. Press Submit. If you see Result=Success, then your submission was successful.

Monitor the progress of your job

When you set up your Deadline account using your uniqname, Deadline will send e-mail notification to <uniqname>@umich.edu when your job has started, along with a link to allow you to view your job in progress through a web browser. A second message will be sent when the job is finished.

To check the status of a job that has been submitted, after connecting as described above to \\tcaup-support.adsroot.itcs.umich.edu\renderdata, open the Deadline Monitor application. All jobs in the queue are listed here in order of submission time. You can choose to cancel or suspend your own job at any time by right clicking on the job and selecting the appropriate action. Jobs owned by other users cannot be changed.

Contact/Report a Problem

For help or to report problems, e-mail taubmancollegerender@umich.edu

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